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View ArticleAn Approach to Parallel Processing with Unity*
Idea Behind This ProjectThe idea behind this project was to provide a demonstration of parallel processing in gaming with Unity* and how to perform gaming-related physics using this game engine. In...
View ArticleGet Big: Solving the Distribution Dilemma for Indie Gamers
Independent game developers face an important decision when selecting a distribution channel. While many devs plan to simply push their game to Steam*, a multichannel distribution model makes more...
View ArticleGet Big: Approach Industry Influencers to Build Awareness for Your Indie Game
Getting noticed in the vast digital world, with its myriad social networks and other channels of influence, might appear to require mountains of money and resources. This could be a problem for indie...
View ArticleArtificial Intelligence and Healthcare Data
IntroductionHealth professionals and researchers have access to plenty of healthcare data. However, the implementation of artificial intelligence (AI) technology in healthcare is very limited,...
View ArticleUnreal Engine*: Blueprint CPU Optimizations for Cloth Simulations
Cloth SimulationsRealistic cloth movement can bring a great amount of visual immersion into a game. Using PhysX Clothing is one way to do this without the need of hand animating. Incorporating these...
View ArticleStep Up Your 3D Asset Pipeline
As computer hardware continues to advance, with software to match, we have entered an age where creating amazing-looking digital media is easier than ever before, even at an entry level. However,...
View ArticleIntel® Parallel Computing Center at Carnegie Mellon University, Silicon Valley
Principal InvestigatorDr. Ole J. Mengshoel is a Principal Systems Scientist in the Department of Electrical and Computer Engineering at CMU Silicon Valley. His current research focuses on: scalable...
View ArticleRaw Compute Power of New Intel® Core™ i9 Processor-based Systems Enables...
The earliest computers were often pushed to the limit performing even a single task, between hammering the hard drive, swapping memory frantically, and crunching through computations. With Microsoft...
View ArticleGetting Started with Intel® Context Sensing SDK for Linux* and Go*
Before you BeginThe Intel® Context Sensing SDK for Linux* is a Node.js*, Go*, and Python*-based framework supporting the collection, storage, sharing, analysis, and use of sensor information. This...
View ArticleThe Intel® Context Sensing SDK REST API
This document will explain the different REST API commands supported by the Intel® Context Sensing SDK.PrerequisitesSoftwareOS: Ubuntu* 14.04 or 16.04 or Windows® 10Linux* terminal / Windows Command...
View ArticleLevaux’s SenseAgent* Delivers End-to-End IoT Insight for Smart Building...
A flexible sensor-based solution simplifies modernization for commercial real estate"Our mission is to get these dense mesh networks into commercial buildings and high-rise residential towers—to...
View ArticlePerformance Optimization of Intel® Xeon® Processor Using Intel® Data...
AbstractThis article provides a comparative study of the performance of the Intel® Xeon® Gold processor when the Naive Bayes algorithm is taken from the textbook Artificial Intelligence: A Modern...
View ArticleUse Transfer Learning For Efficient Deep Learning Training On Intel® Xeon®...
IntroductionThis is an educational white paper on transfer learning, showcasing how existing deep learning models can be easily and flexibly customized to solve new problems. One of the biggest...
View ArticleInstalling a New License File Manually
Use this option if you need to replace an expired license file with a new one for an existing installationPlace the new license file "*.lic" in the following directory, making sure not to change the...
View ArticleArtificial Intelligence and Healthcare Data
IntroductionHealth professionals and researchers have access to plenty of healthcare data. However, the implementation of artificial intelligence (AI) technology in healthcare is very limited,...
View ArticleIntel® Parallel Computing Center at Carnegie Mellon University, Silicon Valley
Principal InvestigatorDr. Ole J. Mengshoel is a Principal Systems Scientist in the Department of Electrical and Computer Engineering at CMU Silicon Valley. His current research focuses on: scalable...
View ArticleCreate a Persistent Memory-Aware Queue Using the Persistent Memory...
IntroductionThis article shows how to implement a persistent memory (PMEM)-aware queue using a linked list and the C++ bindings of the Persistent Memory Development Kit (PMDK) library libpmemobj.A...
View ArticleIntel® Computer Vision SDK: Getting Started with the Intel® Computer Vision...
Using Caffe with the Intel *Deep Learning Model Optimizer for Caffe* requires the Caffe framework to be installed on the client machine with all relevant dependencies. Caffe should be dynamically...
View ArticleBoost Visuals with Particle Parameters in Unreal Engine* 4
Particle parameters are a powerful system built into the Unreal Engine* that allows the customization of particle systems outside of Unreal Engine 4's Cascade particle editor. This tutorial creates...
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